I feel that I have improved massively on my knowledge of
how to edit the product. Before starting to movie opening I had previous
experience with the Sony Vegas editing software and so was already aware of how
to cut and split clips, add titles, effects and import music to be included in
the background. Although Sony Vegas and Premiere Pro are not the same tools to
use to edit videos, it was very helpful because I didn't mean I had to start
from scratch. I aimed to capture the tone of the product through the effects,
transitions and music used during the editing process as if it was done wrong
then it may have set off the wrong tone that the movie was initially set up to
portray. This resulted in a lot of trial and error stages of testing which
transition worked where and what it could tell about the shot, but prior to
this level of thinking I had perhaps picked a transition based on what was
easier to do and what would take the least amount of time. The trial and error
stages helped to teach me that everything in the editing stage is crucial to
create the product I wanted to create and to ensure it didn't become something
that I wasn't proud of. Leading up to the final product, there were several
different versions of the opening all of which told varying stories and would
give off different tones to the viewer. Having the option of choosing different
tones surrounding the product was very beneficial as it would allow me to have
more options when looking at other production surrounding the movie; Promotion,
storyboard, distribution and exhibition. It was also very difficult to learn
how to use an Apple Mac computer as although they are in some ways similar to
any ordinary PC, it is a very difficult change to make from one to another.
This slowed down production a lot as it was very frustrating trying to find
where all the programs where and the keyboard commands, however after 2-3 weeks
of using it almost every day I become well- adjusted to the Mac and it’s
specifically designed software such as Premiere Pro and Photoshop.
My knowledge of camera has certainly improved since
starting this project. Having to learn as we go along has really helped with
being actively involved in the creation of the project, making sure everything
is how it should be shown on the storyboard, making sure continuity flows
through each cut and as simply as making sure everything is in frame and is
focused correctly. A small problem I had found when filming was the simple fact
that I could be recording for 2-3 hours and would only have 30 seconds of
footage, which was a result of sometimes not entirely sticking to the
storyboard and also spending a lot of time setting up the shot, making sure everything
looks good before actually filming and often re-shooting a lot of cuts. However
the self-scrutiny and that from the teachers really helped to make sure the
best looking shots were in the opening and there wasn't a clip that redundant
or technically wrong (out of focus, low lighting etc.) The internet also helped
majorly in receiving criticisms from not only peers but from friends too that I
decided could point out things for me to improve on that I couldn't. An example
of this would have been in its earlier stages, the product looked very cheap
and cheesy and didn't look like a serious horror movie at all. Under much
consideration, I resorted to a darker and solemn tone with darker effects over
the clips to hopefully convey a much darker mood than the previous showing and
upon re-showing my friends the new product they said it had improved a lot. This
also prepared me for rendering and uploading the opening onto sites such as
YouTube and Blogger, which both showed on much simpler scale how the process of
distribution works in the wider film industry and gave me a better
understanding of how a movie is produced and distributed, going as far as some
movie producers releasing their movies onto social media sites and not in the
cinema, a trend that has recently an up rise in the last 2-3 years.
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